The Presskit





Breakdown

The goal of Hundreds: Grow at least 100 points between the circles in each puzzle. Circles turn red and volatile while being grown and if they collide, it's game over.

Simple in concept, deep in design, Hundreds explores emergent puzzles that combine the minimal with the strategic by introducing a multitude of objects over the course of 100 unique puzzles. For ages 2 to 222.

Hundreds is on sale from 01.03 to 01.10 for $2.99 after which it will return to its normal prices of $4.99. Hundreds is a Universal app for iPhone4+ and iPad1+ including iPad Mini.






Launch Trailer

Note: Do not share before launch day. Thanks! [Embed at a 16:9 aspect ratio]





Screenshots / Promo / Images






Press / Team / Accolades

Editors Choice!
#3 iPad Game
#5 iPhone Game

01.07.13 - TouchArcade Review - 5/5 Stars
01.04.13 - Gamezebo Review - 5/5 Stars
01.05.13 - 148Apps Review - 5/5 Stars
01.04.13 - Kotaku Review - GOTY (So far) - App of the Day
01.04.13 - GameTrailers Review - App of the Day
01.05.13 - MacNewsWorld review - 4/5 Stars
01.04.13 - AppAdvice Review
01.04.13 - The Guardian

01.03.13 - Polygon Interview with Adam & Greg
01.05.13 - Gamasutra Interview with Adam & Greg
01.03.13 - The Verge Interview with Adam & Greg
10.07.12 - Some backstory and hands-on reaction at Polygon
11.09.12 - Talk and Q&A on Hundreds development w/ Greg & Adam at Venus Patrol

Hundreds was made by Adam Saltsman, Eric Johnson, Scott Morgan & Greg Wohlwend. Published by Semi Secret Software.

- Excellence in Visual Art - Honorable Mention, 2013 IGF
- Best Mobile Game - Honorable Mention, 2012 IGF
- Nuovo - Honorable Mention, 2012 IGF
- Official Selection, 2012 Indiecade

If you would like to contact us directly, email press@semisecretsofware.com or bug either @aeiowu or @adamatomic on Twitter.

Let Hundreds unwind your mind.